Black Ops Multiplayer Details (Plus: No Open Beta?)
Yesterday, Treyarch revealed a lot of new multiplayer details for Call of Duty: Black Ops. Of course, as the hardcore fans we are, this only made us ask more questions, but we’ll get to that.
Here’s what we learned:
There’s a new way to unlock guns, equipment, attachments and killstreaks. You can still level up by acquiring experience points, but there is also in-game currency, called “CoD Points, or simply CP. You cannot buy CP with real money. CP can be used to buy higher-level weapons that you want. Instead, you gain CP through either Contracts or Wager Matches.
Contracts are an updated version of the Challenges from previous CoD games. Instead of XP, you earn CP. Simple.
Wager matches are a free-for-all CP grab. You ante up CP to enter, but only the top 3 players win CP and everyone else loses what they’ve anted up! There are four wager match modes:
- One in the Chamber: You are armed with a knife and a pistol with a single bullet. Every kill earns you a bullet. One hit kills.
Sticks and Stones: You are armed with the crossbow, ballistic knife, and tomahawk. Crossbow and knife kills give you points and a tomahawk kill bankrupts the victim!
Gun Game: Everyone starts with a pistol and each kill levels you up to the next highest weapon (20 in all). The first player to get a kill with each weapon wins. A melee kill to you drops you back one gun level.
Sharpshooter: Everyone starts with the same random weapon. Every 45 seconds, a new gun is given to everyone. Everyone is always forced to use the same weapon.
Treyarch created the following video to showcase their new “wager match” modes:
Treyarch also released their list of Perks:
Lightweight: move faster
Scavenger: pick up ammo from fallen enemies
Ghost: invisible to spy plane and Blackbird (like Cold blooded)
Flak jacket: reduce explosive damage
Hardline: killstreaks require 1 less kill
Hardened: bullets penetrate better (like FMJ)
Scout: hold breath longer
Steady aim: increased hip-fire accuracy
Sleight of hand: faster reloading
Warlord: equip 2 attachments to primary weapon
Marathon: longer sprint
Ninja: silent movement
Second chance: pull out your pistol before dying (like Last stand)
Hacker: detect enemy equipment and explosives (like Sitrep)
Tactical mask: reduce the effect of flash and concussion grenades (like Blast shield)
Finally, the full list of Killstreaks:
3: Spy Plane
3: RC-XD (remote bomb)
4: Counter Spy Plane
4: SAM Turret
5: Care Package
5: Napalm Strike
6: Sentry Gun
6: Mortar Team
7: Attack Helicopter
7: Valkyrie Rockets
8: Rolling Thunder
9: Chopper Gunner
11: Attack Dogs
Questions we have:
Treyarch announced the won’t have an open beta-should this be a concern?
How will leveling up and CP work together?
Can you still destroy killstreak rewards?
Will the CP system help to eliminate boosting/hacking?